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Douglas Bagnall
(b. Wellington, 1972; lives and works in Wellington, NZ)
COMMISSIONED BY Blue Oyster art Project space

Douglas Bagnall, Cloud Shape Classifier, 2006
Douglas Bagnall’s practice is concerned with the intersections of art and technology. Over the last decade Bagnall has developed a significant body of digital work, for both online and gallery environments. Primarily Bagnall makes algorhythmic machines which test out art’s established notions of experimentation, abstraction and taste — often through viewer participation. Bagnall’s most recent project, Cloud Shape Classifier, commissioned for Zero One Festival of Digital Arts in San Jose (2006), is one such example. In this instance a bank of digital images of the sky are routinely captured and then presented within a simple online interface, where they are then available for ranking according to the tastes of its many users, with the aim of discovering the most liked clouds. Like much of Bagnall’s work Cloud Shape Classifier astutely deals with the contemporary arena of digital space and audience participation within more formal aesthetic traditions.
All of Bagnall’s projects can be accessed at www.halo.gen.nz where much of the artist’s work continues to operate beyond exhibition. Previous projects include Cloud Shape Classifier, Zero One, San Jose; Enjoy Public Art Gallery, Wellington; Ramp Gallery, Hamilton (2006) and the Shanghai International Festival of Art and Science (2007), Mimetic Television (2006), Music Industry Simulator (2004) and The Film Making Robot, shown in Telecom Prospect: New Art New Zealand, New Zealand Film Archive, Wellington (2004), as well as the films The Sea pt 3 (1996) and Random Geographical Survey (1998).
Bagnall was one of the first recipients of the Creative New Zealand Smash Palace grants for the collaborative work UpStage with Helen Varley Jamieson and Vicki Smith. In 2003 he was Digital Artist in Residence at the University of Waikato. Douglas Bagnall was born in Wellington in 1970, where he currently lives, working both as an artist and programmer.
One day sculpture project details to follow.
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